#pragma once
#include "IPoint.h"

class PointWithHLC :
	public IPoint
{
public:
	virtual bool isApex(vector<KLine*>* kLines, int idx);
	virtual bool isButtom(vector<KLine*>* kLines, int idx);
	virtual void setPointTag(vector<KLine*>* kLines);
	void fixKLine(vector<KLine*>* kLines, int idx, int leftP, int rightP);
};

